![]() It's a headlong dash, after all: select the start of the next paragraph and see what happens. ![]() It's fitting: what is a trip around the world of the 19th century if not a journey into the unknown? And while the choices you make in most games traditionally require a clear sense of what you're actually picking between, 80 Days often does away with all that to thrilling effect. This is the game part, and it revels in mystery. It also reimagines it as a web, however, of consequence and interconnection, where you may pluck one string and see the spider move somewhere entirely different.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |